Regarding the reset of worlds + 1.7
+2
Ozever
Stannaz99
6 posters
:: StanCraft Forum :: Suggestions
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What should get reset?
Regarding the reset of worlds + 1.7
The factions world is getting enormously large(around 11.5gb) and this is causing server lag. There is also a fair amount of illegit items out there, as a lot of you know. In 1.7 there will be new biomes. So, me, and a few other players have considered resetting the factions world. I will probably be adding the WorldBorder plugin to restrict the world size, this will massively help with lag + people intending to crash the server.
Another thing that needs addressing is the Skyblock world. The plugin is outdated, and doesn't work sometimes, returning errors - So I will be getting a new, better, active plugin for Skyblock. There is also land chunks in there from when the generator broke(again...). So, I personally considered resetting the Skyblock world too.
I want to hear your opinions, please vote in the above poll.
Another thing that needs addressing is the Skyblock world. The plugin is outdated, and doesn't work sometimes, returning errors - So I will be getting a new, better, active plugin for Skyblock. There is also land chunks in there from when the generator broke(again...). So, I personally considered resetting the Skyblock world too.
I want to hear your opinions, please vote in the above poll.
Last edited by Stannaz99 on Sun Oct 20, 2013 10:06 am; edited 1 time in total
Re: Regarding the reset of worlds + 1.7
Skyblock is rather derelict and not many people play it. The same goes for SG, although SG takes up a tiny world size. The skyblock world, in my opinion, definitely needs thinking about, like the reset or the destruction of Skyblock all together:)
Ozever- Posts : 33
Join date : 2012-12-26
Re: Regarding the reset of worlds + 1.7
I think factions should have not too small of a border limit to be raided easily on, but not too hard to the fact of where you cannot raid anyone for like 1 month straight, which is what I find factions to be like now. I honestly think the idea of Towny on a seperate world is a good idea, even though I never play it. I kind of liked the no-border limit on Stancraft because it was fun to explore, but I think raiding is a lot better than exploring. I really don't know which side i'm on, border limit, or not, and I think lots of people can agree on this Anyways, that's my thoughts.
SamuriSlime- Posts : 20
Join date : 2013-07-22
Re: Regarding the reset of worlds + 1.7
Well I haven't voted but, I prefer a new factions world, New biomes are nice so why not implementing them into the server? also, i agree. The world is getting way to big, this size of world requires a better server, more ram to keep it on without lagg, I have seen the server running on low ram for a long time, and yup it causes lagg. I don`t know how long it has been that the factions world got a reset but I say, in the matter of fun playing: reset it, get the new biomes in, a world border not too small but also not way to big. towny nah towny/factions well choose, i still prefer factions the most. It`s the easiest plugin, towny is harder the learn. and ofc, more worlds is more lagg.
so to wrap this all up to a short story:
A factions world reset + worldborder not to small not way to big, no towny but keepin factions.
Grtz:
Ben (superboer53)
so to wrap this all up to a short story:
A factions world reset + worldborder not to small not way to big, no towny but keepin factions.
Grtz:
Ben (superboer53)
Re: Regarding the reset of worlds + 1.7
Resetting the factions world now is pretty useless if 1.7 comes out in a month or two.
You'll have to reset it again in order for the new biomes to occur.
WorldBorder is good, but like everyone saying here, not too small of a world, but not too big.
Skyblock world needs reset and better plugin of course, I don't think a lot of people have great
stuff in that world.
Should we add a towns plugin? Will it be worth it? Maybe we get new players with it, but I have no
idea.
You'll have to reset it again in order for the new biomes to occur.
WorldBorder is good, but like everyone saying here, not too small of a world, but not too big.
Skyblock world needs reset and better plugin of course, I don't think a lot of people have great
stuff in that world.
Should we add a towns plugin? Will it be worth it? Maybe we get new players with it, but I have no
idea.
GeeSplit- Posts : 216
Join date : 2012-12-24
Re: Regarding the reset of worlds + 1.7
It will be big enough to not get raided all the time, and to explore, but will be small enough for the server to not lag.SamuriSlime wrote:I think factions should have not too small of a border limit to be raided easily on, but not too hard to the fact of where you cannot raid anyone for like 1 month straight, which is what I find factions to be like now. I honestly think the idea of Towny on a seperate world is a good idea, even though I never play it. I kind of liked the no-border limit on Stancraft because it was fun to explore, but I think raiding is a lot better than exploring. I really don't know which side i'm on, border limit, or not, and I think lots of people can agree on this :PAnyways, that's my thoughts.
Obviously... lol - It's gonna be reset after 1.7.GeeSplit wrote:Resetting the factions world now is pretty useless if 1.7 comes out in a month or two.
You'll have to reset it again in order for the new biomes to occur.
WorldBorder is good, but like everyone saying here, not too small of a world, but not too big.
Skyblock world needs reset and better plugin of course, I don't think a lot of people have great
stuff in that world.
Should we add a towns plugin? Will it be worth it? Maybe we get new players with it, but I have no
idea.
Re: Regarding the reset of worlds + 1.7
[quote="Stannaz99"]
I know, but it would be cool if there was some sort of way to maybe expand the border limit once in while? That would be a cool feature to have.
It will be big enough to not get raided all the time, and to explore, but will be small enough for the server to not lag.SamuriSlime wrote:I think factions should have not too small of a border limit to be raided easily on, but not too hard to the fact of where you cannot raid anyone for like 1 month straight, which is what I find factions to be like now. I honestly think the idea of Towny on a seperate world is a good idea, even though I never play it. I kind of liked the no-border limit on Stancraft because it was fun to explore, but I think raiding is a lot better than exploring. I really don't know which side i'm on, border limit, or not, and I think lots of people can agree on this :PAnyways, that's my thoughts.
I know, but it would be cool if there was some sort of way to maybe expand the border limit once in while? That would be a cool feature to have.
SamuriSlime- Posts : 20
Join date : 2013-07-22
Re: Regarding the reset of worlds + 1.7
Seems possible.. I'll look into it.SamuriSlime wrote:Stannaz99 wrote:It will be big enough to not get raided all the time, and to explore, but will be small enough for the server to not lag.SamuriSlime wrote:I think factions should have not too small of a border limit to be raided easily on, but not too hard to the fact of where you cannot raid anyone for like 1 month straight, which is what I find factions to be like now. I honestly think the idea of Towny on a seperate world is a good idea, even though I never play it. I kind of liked the no-border limit on Stancraft because it was fun to explore, but I think raiding is a lot better than exploring. I really don't know which side i'm on, border limit, or not, and I think lots of people can agree on this :PAnyways, that's my thoughts.
I know, but it would be cool if there was some sort of way to maybe expand the border limit once in while? That would be a cool feature to have.
Where the world gets expanded say 1000blocks per month, or 100 per day or something. Then have a final limit or 80k or so blocks on the border, because we don't want the server lag back, that's why the reset was made.
Hello
Stannaz99 wrote:Seems possible.. I'll look into it.SamuriSlime wrote:Stannaz99 wrote:It will be big enough to not get raided all the time, and to explore, but will be small enough for the server to not lag.SamuriSlime wrote:I think factions should have not too small of a border limit to be raided easily on, but not too hard to the fact of where you cannot raid anyone for like 1 month straight, which is what I find factions to be like now. I honestly think the idea of Towny on a seperate world is a good idea, even though I never play it. I kind of liked the no-border limit on Stancraft because it was fun to explore, but I think raiding is a lot better than exploring. I really don't know which side i'm on, border limit, or not, and I think lots of people can agree on this :PAnyways, that's my thoughts.
I know, but it would be cool if there was some sort of way to maybe expand the border limit once in while? That would be a cool feature to have.
Where the world gets expanded say 1000blocks per month, or 100 per day or something. Then have a final limit or 80k or so blocks on the border, because we don't want the server lag back, that's why the reset was made.
Bazzaliqbal123- Posts : 23
Join date : 2013-08-20
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